Super Sonic
Super Sonic is an in-game form of the video game character
Sonic the Hedgehog, first introduced in Sonic the Hedgehog 2. In Super Sonic
form, Sonic is faster, tougher, and near-invincible. To reach this form, Sonic
must first collect all of the Chaos Emeralds, and harness their power with
gold rings.
Overview
Sonic began as a video game on the Sega Genesis console, and later
became an animated series. In many versions of the game and television cartoon
series, Sonic's main objective is to collect all of the Chaos Emeralds to
prevent the evil Dr. Eggman from harnessing their energy to destroy or conquer
the world. In the early Sega Genesis original title Sonic the Hedgehog, there
were 6 chaos emeralds, all of which are different colors; this number was
later increased to 7. In some versions, there is a 'Master Emerald' which
contains great energy and can power entire doomsday devices on its own. These
Chaos Emeralds are what provide the energy for Sonic to become
Super Sonic.
Sonic collects the Chaos Emeralds by entering special stages
in which he must collect golden rings or blue spheres (in the first game,
Sonic does not need to do this; he must merely break through the walls of
the dimension and reach the Emerald without touching the misleadingly-named
"Goals"). Once the player has accomplished entering and finishing
the special stage seven times, he must collect 50 rings in the real world
and jump (double-jump in later versions) to activate the temporary power called
Super Sonic.
Since Sonic Adventure, the Chaos Emeralds are mostly obtained through Story
Mode, and Super Sonic has only been playable against the final bosses.
Abilities of Super Sonic
Sonic the Hedgehog possesses the ability to run very fast, jump into a spiked
ball to attack, perform "spin-dashes", and (in later versions) perform
a "super-spin" to rev-up for a spin-dash (see Sonic the Hedgehog).
Becoming Super Sonic enhances Sonic's abilities in many ways:
Sonic is invincible
In the Sonic games, to be "invincible" is a temporary
condition which means that Sonic is, for the duration of the invincibility,
immune to the attacks of enemy "badniks" (Robotnik's robotic creations).
It also allows Sonic to destroy most badniks by simply touching them ("bosses"
like Robotnik himself always take multiple hits to defeat, but they too can
be damaged by simply bumping into them). Sonic is still susceptible to death
by anything that causes death without ring loss, such as drowning, being crushed,
or falling to his death. Normally, Sonic is never invincible except when he
picks up the temporary Invincibility Box.
Sonic's abilities are enhanced
Which is to say that all of Super Sonic's movements, including running, spin-dash,
jumping through the air, flying, climbing walls (with a rope), etc. are sped
up to the max. This often means a total inability for the beginner to control
Sonic's movements due to his flying through the air so fast and often getting
himself killed by leaping off cliffs by mistake. Luckily, this is countered
by an increase in Sonic's agility: Super Sonic can easily switch directions
or stop himself, especially in the air. Sonic also jumps much higher and remains
in the air for an abnormally long time (allowing for the flying-off-cliffs
incidents).
Also, especially in Sonic 2, the camera occasionaly has problems keeping track
of Sonic, so much that Sonic occasionally dies for no apparent reason after
the camera is forced to play catch-up.
Super Sonic can also fly, he only did this in Doomsday Zone in Sonic &
Knuckles in the 2D games, but since he now only fights final bosses in the
air or in space, Super Sonic always flies.
Hyper Sonic
Hyper Sonic has only appeared in Sonic
3 & Knuckles. He glows with the c
olors of the Chaos Emeralds, is surrounded by flashing sparks and leaves afterimages
in his wake. His abilities are the same as Super Sonic's, though he can breathe
underwater and has the added ability of a devastating lightning "HYPER
FLASH" attack, which fans like to call the Sonic boom. This can be used
to 'double-jump' in any direction and when performed, destroys all enemies
on-screen, except bosses, with a bright flash. Unlike the game's Lightning
and Flame Shield, the player may choose the direction of Hyper Sonic's second
jump by holding a direction on the D-pad.
Appearances
Super Sonic can also be found in: Sonic the Hedgehog 2, Sonic
the Hedgehog 3, Sonic & Knuckles, Sonic the Fighters, Sonic Jam, Sonic
R, Sonic Pocket Adventure, Sonic Advance, Sonic Advance 2, Sonic Advance 3,
Sonic Rush and Sonic the Hedgehog 2006.